- Fixed export mirroring bug
- Updated FAQ
- Optimised STL export (will not produce messed up GCODE in Cura now)
- Changed Facebook like link to the official Facebook page
This isn't a huge update, the biggest focus was on getting STL exports to work correctly, previously all of the 'pixel cubes' produced polygons that were inside the model when exported as STL, this no longer happens. This means the size of the model is smaller and Cura is able to slice it properly now.
The other important update was making the model appear as they were designed when exported instead of showing them as mirror images on the Y-axis.